12/30/2023 0 Comments Oxen ending options![]() ![]() Dialogue sprouted as my companions and I scrabbled up and down, both building the relationships between them and picking into backstory. The island traversal is the thing I suspect I might have grown frustrated with in any other game but the conversational element transformed it. I also have a real love of glitchy effects so the tuning conceit was a constant source of pleasure and screenshots. It's a really neat touch and ties into the unravelling island mystery well instead of giving you a bunch of puzzles to stop and solve. Listening to different frequencies will help you find story snippets, clues and also unlock areas. The more unusual method of interaction in Oxenfree is by tuning a radio. You'll spend a lot of time in conversation, either as you traverse the various – beautifully illustrated – locations on the island or as you negotiate the various encounters the story throws up. But, after too much twiddling, you manage to open a rift and the evening suddenly becomes a very different, much darker prospect. The cave has little towers made from rocks balanced one on top of the other and the rumour is that strange things happen when you tune your analogue radio in front of them. After an awkward game of truth or slap (it's truth or dare but with a straightforward slap option instead of the dare) some of the group, including the protagonist, Alex, go to explore a nearby cave. Oxenfree is the story of a group of friends and sort-of-friends who go for an overnight party on a deserted island. I also think that part of why I enjoyed it so much was that I was treating it in that same way, letting the characters chatter and the story unfold where I might otherwise have become impatient. The reason I'm bringing it up ahead of telling you anything about the game is that I feel like Oxenfree is actually closer to that kind of unnerving or slightly creepy radio play which is packed with subtle interpersonal stories than it is to other games I've played. If you haven't listened to it I'd recommend it. Its central mystery involves a strange broadcast, possibly from outer space which seems to carry with it a curse. The Message is essentially an eight-part radio play. ![]() I came to play Oxenfree just after finishing a podcast series called The Message.
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